Deck 13’s The Surge was…an entirely decent game. Wearing its Soulsborne inspiration on its mechanical sleeve, it was a flawed, but ultimately enjoyable action RPG.
“The Surge is a flawed but ultimately enjoyable action RPG. While it can be incredibly frustrating at times, the fantastic combat and body part targeting system does enough to overshadow the bad parts.”
With a little more polish, we reckoned a sequel might just help it build on a solid foundation. And a sequel it’s getting.
“After the success of The Surge, the hardcore Action RPG released in May 2017 on PlayStation 4, Xbox One and PC, Focus Home Interactive and Deck 13 are happy to announce the renewal of their partnership and the development of The Surge 2, with a release date planned for 2019 on consoles and PC.
The Surge 2 keeps what fans and critics loved about the original – hardcore combat utilizing a unique, dynamic limb targeting system and deep character progression – while also expanding greatly upon the formula. The Surge 2 takes place in a brand new environment: a sprawling, devastated city with larger and more ambitious level design, made possible by Deck13’s upgraded and improved engine. Combat is more brutal and tactical than ever, with even more options thanks to an expanded limb targeting system. In addition, more abilities, weapons, implants, and drones give players a vast arsenal to build their character with, in their fight against the array of diverse new enemies and bosses.”
Well that sounds nice. If they can fix up the general polish, while building on the already good combat, then they could have a winner.
Last Updated: February 7, 2018