If you’ve played PUBG, you know that during those crucial moments you’re able to swim underwater and become completely impervious to bullets. It’s an annoying bug, and one that was used to its full effect at the Gamescom tournament by professional players who were able to cheese the safe zone by swimming and diving in the water. Sure, you run out of breath, but it gives you a chance to hide and wait for your opponents to battle it out on land.
Bluehole used to offer weekly updates and a large monthly update with PUBG, but have since become “complacent” which was the word used in a Reddit thread discussing some much-needed change. It was here that Bluehole’s esports program manager jumped in to discuss some upcoming needed changes, which included the water bug.
”Things in progress (not stating an ETA or when they will come out)
- Reworking the entire system to enable more responsiveness
- more accurate draw of where the grenade will land
- more versatility with the grenades in terms of how far they can be thrown as the new system will take into account velocity of the person moving and the motion that the player is making
Removing the crouch jump bug
Removing certain weapons (tommy gun) from crates and reworking them to fit the world better
Optimization and client side performance increase
Ballistics update for weapons
- Includes better weapon physics
- improved bullet travel
- improved bullet drop
- Bullet penetration (water, wood, different textures etc)
Various other server side optimizations, client side consistency optimizations[smokes], etc etc
And a multitude of other things that I cannot comment on right now – and this doesn’t include fixing existing bugs and reported issues”
These are some much-needed changes following a rather boring, and at times infuriating, esports tournament which took place at Gamescom. The action was exciting when there was action, but it became clear that a number of changes needed to be made in order to get the game to a stable place for competitive play before launch. What we’re mostly hoping for is the inclusion of First-Person leaderboards as the game (hopefully) moves towards a more FPP orientated competitive side. However, for now we can hope that the reason PUBG have not stuck to their weekly updates is because they’re working overtime on fixing some crucial areas after the tournament, including everything and more listed above. The bullet penetration update will be great as until now you’re unable to shoot people through wooden houses with an Assault Rifle, which is really odd.
Check out our esports portal powered by ASUS
Last Updated: September 5, 2017