Season of infamy is the DLC that Batman: Arkham Knight deserves

I’m going to be straight with you guys: I freakin’ adored Batman: Arkham Knight. Yes, the game was a massive mess on PC but for everyone else who played it on a PlayStation 4 or Xbox One, it was sublime. There’s so many moments in that game, that make it simply the best of the Arkham bunch. Sure, certain Batmobile sections may feel tacked on, but when you step back and see how much Rocksteady’s final caped crusader game got right when compared to a few missteps here and there, the good easily outshines the bad.

And that’s because the core game, is just so damn good. As a Dark Knight simulator, Batman: Arkham Knight was immensely satisfying. All the gadgets, moves and a Batmobile combined into one billionaire who fights the root cause of crime and poverty by shattering the teeth inside the face of anyone who dares to even illegally cross a street in his city. Perfection.

And then there’s the DLC. The season pass content of Arkham Knight is more divided than Harvey Dent’s face and personality, a mix of fan service and the lacklustre. On the more pristine side of the former district attorney, you’ve got a mix of fantastic AR challenges, races, costumes and modifiers. Good stuff then, and the kind of content I’d like to see more of.

And then on the horribly burnt side of the former Batman buddy for life, you’ve got the story content. Content which is the Batman & Robin to the superb The Dark Knight of the core game. Twenty-minute episodes of middling action and returns that puts players in the boots of the rest of the Gotham City vigilantes, with only Batgirl’s single outing being worthwhile due to it having the distinct saving grace of being “not that crap”.

You Might Also Like