StarCraft Twitter makes fun of Battlefront II’s pay-to-win mechanics

As StarCraft II goes free-to-play today, unlocking the game’s multiplayer features and rewarding you with free campaigns based on what you already might own, the game’s social media team decided to bounce off of recent controversy to help boost their message. Star Wars Battlefront II, a game which isn’t free-to-play and costs a full $60, has been under fire for its pay-to-win mechanics in multiplayer and egregious loot crate system. So StarCraft Twitter used this chance to point out just how little they share in that regard.

Namely, none at all. In a series of tweets the account expressed how the free-to-play version doesn’t lock content behind payment or experience gates. That means no locked commanders for co=operative play, no looked units for multiplayer and free access to parts of the single-player campaigns. They also took a direct jab at pay-to-win mechanics, pointing out that no monetary investment will give you an advantage online. Something Battlefront II can’t say.

You can see the series of tweets below:

Of course, this is all opportunistic marketing from a company (and publisher) that has been under fire for many of the same things in the past. Hearthstone, for example, might be a free-to-play title, but has proven that competitive play requires hefty amount of monetary investments every few months with new expansions. Activision, who own Blizzard, have also implemented many loot crates systems in their games, with Overwatch, Call of Duty: WWII and more in recent times. There’s no way you can take the jabs as an indication of disgust at EA’s practices, because honestly Activision are just as complicit.

But it’s funny nonetheless, during a week where a bit of levity around the issue is perhaps warranted.

Last Updated: November 15, 2017

You Might Also Like