Trials of the Blood Dragon Review

IT IS THE YEAR 2019! Vietnam War 4 rages on, Turbo-Crank has hit the streets and Blood Dragons roam Communist jungle as they hunger to feast on all-American democratic flesh. With the greatest cyber-commando in history Rex Col missing and presumed to be in a not-alive state, it’s up to his children to save the day. For America. And with 125 cubic centimetres of scrambler action under them in a Trials game that is focused on telling a story in the cult classic universe of Far Cry: Blood Dragon.

If that sounds like insanity on two wheels, it’s because Trials of the Blood Dragon very much is a mental experiment in physics and anti-communism bullets. At its core, it’s classic Trials HD action mixed with plenty of experimentation and a visual style so retro that it feels weird to play this game outside of a 4:3 anamorphic ratio. It’s delightfully madcap stuff, but it also has its fair share of problems with some of the more random content that it generates along the way.

If you’ve never dislodged a controller from your flatscreen in a Trials game, the formula for those titles has always been somewhat similar. Players get a motorcycle, get thrown into a 2.5D environment and then get their chance to run across some levels inspired by ye olde classic Excite Bike. And fail over and over again as the laws of physics are broken in a manner that can only be accurately described in a Judas Priest song.

Trials Fusion has been the most recent game in Ubisoft’s series, with a huge amount of DLC thrown on top of it. Trials of the Blood Dragon however, is unusual for its choice to take that formula and focus on telling a story within. A tale filled with more 80s references than the cast of The Expendables trilogy, plenty of neon and more love for America than the wig which controls Donald Trump. It’s properly silly, stupid and terribly acted.

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